tag:blogger.com,1999:blog-15724579.post136907886552585707..comments2024-02-13T03:00:19.778-07:00Comments on Corporate eLearning Strategies and Development: groundswell - confirming my e-Learning 2.0 ideasbschlenkerhttp://www.blogger.com/profile/13519463877110474192noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-15724579.post-40702475564092153642008-08-29T15:13:00.000-07:002008-08-29T15:13:00.000-07:00Thanks for joining the conversation SubQuark! Ext...Thanks for joining the conversation SubQuark! Extremely valuable insights. I think I've learned my lesson with regards to generalizing "age" in any of these tech conversations. The truth is as an over-40 geek, I don't fall into my own generalizations. And the more I get into this and talk with youth, the more I realize how CLUELESS many of them are. Sure they text on the cell phones. But only a rare few TWITTER, Flickr, blog, or wiki. <BR/><BR/>I love the idea of SecondLife as a studio. I can't wait to find time to engage more with that. <BR/><BR/>Great comments. Thanks for sharing!<BR/>Cheers!<BR/>Brentbschlenkerhttps://www.blogger.com/profile/13519463877110474192noreply@blogger.comtag:blogger.com,1999:blog-15724579.post-90404952483289099522008-08-29T07:40:00.000-07:002008-08-29T07:40:00.000-07:00The one thing for sure is that everything changes ...The one thing for sure is that everything changes regularly. We tend to get caught up in the latest technology and sometimes forget about the content. In other words, some people focus more on delivery methods, including managers and decision makers of elearning departments.<BR/><BR/>For the end user, the one who I prefer to focus on, it does not matter what is doing the delivery as long as the content is achieving the best results it can (which indeed is affected by delivery).<BR/><BR/>For example, I don't think many people care what cameras were used to film Lord of the Rings, or what software was used for special effects. What is important is that there is a story to tell and that the makers of the movie were able to deliver it well.<BR/><BR/>Another great example is Commoncraft.com (saw your post on his video). He does an excellent job delivering instruction using very low tech props. He focuses on the objective and delivers his points exceedingly well. Is it interactive? Nope, just a play button. He has spent 5 years to get his "look" down and uses excellent equipment and very deliberate methodology, but it points to his focus on how the end user learns from his videos.<BR/><BR/>My passion is for Second Life, and not as a direct delivery tool, but as an easy (and cheap) film studio. I can make sets that never need maintenance, have actors that never age, and wardrobe that never gets lost. I would love to make an analogy to Lee leFever in that I use a simple to access medium to deliver the elearning at my company. But Lee is a true genious who executes his content so well.<BR/><BR/>Rather than cut outs and well thought out hand gestures, I use Second Life as a studio to punch up eLearning (lol, my DevLearn08 plug). It's cheap and relatively easy with the right tools. I have tried my hand at Lee LeFever type interactions and even made a Second Life land buying guide as a test project. Unfortunately, in attempting to "not" look like a complete ripoff of Common Craft, it comes accross as a poor copy.<BR/><BR/>Regarding your comment about Groundswell: "That's where you get the early adopters (typically younger, newer employees) who "get it" help the late adopters get into the game." I may also have to beg to differ. I think if you are truly passionate about reaching your learners, that creates the drive and motivation to look at all tools as they come on the scene. In that respect, I know that in my experience, I am the one pushing for exploration of these things more than anyone else in my department (all younger than me). Even after a presentation showing how Zappo's uses Twitter, buy in was difficult and Twitter is still viewed here as novel.<BR/><BR/>It's all about teaching and facilitating the learning process. If that means standing on a table, or using whatever is "next" in Web2.0; bring it on! Thanks for the great post! :)subquarkhttps://www.blogger.com/profile/11702449163382824605noreply@blogger.comtag:blogger.com,1999:blog-15724579.post-20683475299371762302008-08-27T23:24:00.000-07:002008-08-27T23:24:00.000-07:00Maybe "get it" isn't actually the right way to put...Maybe "get it" isn't actually the right way to put it. I certainly fall into the over 40 category and find myself doing lots of coaching.<BR/>So, maybe I shouldn't generalize so much. I like calling myself a knowledge broker. I like getting information from the people who have it and getting it to the people who need it.<BR/>So in this case as with all others lets just say anyone who is currently using the tools outside of work will be your greatest asset in managing the organizational change required in the coming years.<BR/>How does that sound?bschlenkerhttps://www.blogger.com/profile/13519463877110474192noreply@blogger.comtag:blogger.com,1999:blog-15724579.post-32846880034047729442008-08-27T16:51:00.000-07:002008-08-27T16:51:00.000-07:00"That's where you get the early adopters (typicall..."That's where you get the early adopters (typically younger, newer employees) who "get it" help the late adopters get into the game." Tony Karrer recently wrote a post where he highlighted that the education was ahead of the corporate in terms of adoption. Guess who the early adopters are? Not the younger people -- most early adopter that I'm networking with and who are helping out others are over 40's plus. <BR/><BR/>The young don't necessarily "get it" :) Doesn't help that the media has spent years highlighting the negative aspects and dangers of social networking.Anonymousnoreply@blogger.com