Monday, August 31, 2009

My Response to "...Instructional Design is Dead" - by many people

I think change is a good thing.  There is no doubt our beloved industry of Instructional Design is way overdue for a serious overhaul, but what is it that needs to be overhauled?  Is it the models?  The designs?  The technology? The professionals?  I think much of what we argue about is semantics which makes it difficult to have the conversation because we can barely agree on the basics of what it is that we do in this profession.  Conversations over the usefulness of ADDIE are tired.  There's got to be more to this conversation.

Our friend and learning colleague Koreen Olbrish (@koreenolbrish) from Tandem Learning sparked my return to this conversation.  And she was inspired by another friend and colleague Ellen Wagner (@edwsonoma) of the eLearning Roadtrip blog.  [aside: I love how inpiration travels around these crazy interwebs] Koreen's link to Ellen's post is not working for me but I think she is referring to this post from Ellen titled "My Prerequisites for IDs" or maybe one of the others that follow that are FAN-TAS-TIC!!!.

I think clinging too tightly to ADDIE is where many get frustrated.  ADDIE, to me, has always just seemed more like a common sense approach to creating something...ANYTHING!  Think about it first (analysis formal or informal), design a rough estimate of what it "might" look like using either pictures or words or more complex media, develop it, and then give it to people (delivery).  Then be sure figure out if it worked, was liked, or whatever (evaluation)...did you succeed in fulfilling the original idea?  That's it!  Mix and match however you'd like from that point.  If there is something more to it, I'm all ears.

So let's look at design.  Everything needs designing, without exception.  Every time you write you are designing: everything from your expressive thoughts in the form of paragraphs, sentences, and words, right on down to the shape of each line of each letter...assuming of course you are writing with a pen (or perhaps a pencil).  I think we design the order of our words as they pass our lips.  Seriously, I believe everything we do has an element of design of some sort.  So it only follows then that all media, before being developed/produced is designed, to some degree. Remember, that's the DD in ADDIE.

I LOVE design!  I know GREAT design when I see it and I REALLY have an appreciation for it.  I mostly appreciate the amount of time and effort that probably went into creating that design.  Great design is insanely time consuming and normally requires a certain amount of obsession and hyper-focus.  Conflicts tend to surface when non-designers (I will define non-designers as those without appreciation for it) start functioning as if the "creative" types just sort of burp and out comes amazing design.  Creativity and innovation just do not work like that.  You will pay a premium for unique, one-of-a-kind, designs in every design field.  It is no different with instructional design.

I have no doubt that the majority of my instructional design colleagues have design sensibilities with some sort of innate drive to teach mixed with our fascination with technology.  If you mix those 3 elements you get yourself an eLearning designer/developer.  The type of design, the topic they teach, and particular technology they prefer does not matter.  These are the basic traits that simply form a solid foundation.  You either have them or you don't.  If you are frustrated by most technologies and would rather do without, then you will not be interested in, or excited about, new ways of using technology to design or teach.  If you lack a passion for design it will be difficult for you to understand the subtle nuances of type, and color selection, white space, balance, and the other design elements that make creating/viewing any type of media pleasing.  And of course, if you can't stand the thought of caring whether or not a person learns something, then anything eLearning, let alone teaching, just isn't your bag.

So, we are cast into the corporate world as creatives believing that we can make a difference and we will be respected by our new corporate colleagues.  And we are dissapointed when our department (training, HR, or whatever) is not seen as a hot bed of innovation and creativity.  Projects we know to take 6 months to "design" correctly, are given 6 weeks, or 6 days.  This gives us no time for the creative process, and we are forced to cut corners with templates and rapid content creation tools.  The product we deliver is consistently WELL below our personal standards.  Then there is the shocking realization that management is thrilled with your sub-par "solution" and you are awarded a plaque for the cubical wall.  And so our minds are filled with doubt.  "How can this be?  It was not done "right"? I didn't even follow the ADDIE model?" And the TRUTH smacks you right in the face.  Nobody cares about instructional design as much as we do.

Koreen is right when she says, "...designing learning is as much art as it is science, but too often I think ID's focus so much on the science that they forget the art."  I agree.  However, I don't think WE, the instructional designers, are to blame for leaning on the science and skipping the art.  There is very little room for artistic experimentation when 500 sales people need to learn about the next product before approaching their clients.  Or if a hospital of nurses are not tech savvy, the "art" of instructional design comes in the form of NOT choosing the sexy new innovative technology.  The true "art" of instructional design does not lie in the tools, or the final product.  The art of Instructional Design occurs well before design and development in the ADDIE model.  It comes in the form of understanding what's right for the business, what solution is right for the people, and what is right based on the context of their work and the content they need.  The art lies in doing what's right for the business and that may not always be what's "best" for the learner.  More often its just good enough.

This leads me to my next point.  And that is this idea that the instructional design community should be creating technologies, or driving their creation.  I believe that technology will always lead and we will always follow.  New and exciting technologies will continue to be created and we will look at them through the lense of learning and decide if it is useful to us or not.  It is not our job to innovate and create new technologies.  It is our job to understand the technologies our learners use and leverage them to the learner's benefit.  If necessary we introduce learners to new technologies and tools that will help them learn more, or faster, or better.  Learning has always been a secondary use for all new technologies and media.  It is never the single driving force for its creation. (and don't tell me about LMSs. They are databases, and the database was never originally created for the purpose of tracking butts in seats)  Google certainly wasn't created just for learning yet we use it too learn all the time.  The iPhone was not created just for learning but I sure do learn a lot on mine.  In this case I do believe its okay for us to follow, and leave the technology innovation and creation to others.

I think the true art of instructional design blends the work of other disciplines.  There are too many to list but anthropology is my current favorite with neurobiology taking a close second.  HOW anthropologists do the work they do is something we should do when analyzing people and the cultures of our learners.  Understanding people, and their culture, on many different levels gives us the information we need to design solutions.  The processes and skills of the cultural anthropologist are exactly what we need.  Or at the very least some version of them.  New brain research is exposing many new insights into how learning occurs in the brain.  I would think this is VERY important to the passionate instructional designer.  Having these insights should drive an entirely new approach to instructional design and yet, it hasn't.  Perhaps its has and change is simply slow to take hold.

What are we to make of sites like commoncraft?  The Lefevre's have no instructional design background at all and yet their tag line is "our product is explanation".  And they are DAMN good at it!  Their website also states "Our three-minute videos help educators and influencers introduce complex subjects."  Sure does sound like a lot of my ID projects from my early years.  And I can guarantee mine were no where near as cool as the commoncraft videos.  Nobody really cares if they followed the ADDIE model or not.

The issue isn't whether instructional design is dead or not.  The issue is simply that other people are doing it...namely EVERYBODY. You see it on YouTube (TeacherTube), Wikipedia, etc.  The more appropriate question to ask is "Is the learning market changing?"  And to that question, the answer is yes.  It is changing in much the same way as the record industry and the newspaper industry.  The learning institution cannot hold its model under the current strain of the growing internet and "free" content.  The corporate training center cannot sustain a 6 month development cycle on ONE course (at least if they still want to get the plaque for the cubical wall).  The internal corporate learning market will gradually change into a more dynamic system or network largely maintained by the employees.  Part of everyone's job will be to teach and to learn...constantly. 

You may agree a little or a lot.  But the bottom line is that we all need to stay connected and continue to teach and learn from each other.  Many of our elearning colleagues cannot attend more than one conference a year...if that.  Others lucky enough to attend more inside and outside of our learning field can help us all by continuing to share.  Despite the amazing technology leaps that have occured we must still connect with each other on a more human level.  While I love all of your avatars, I'm always most happy when I see your smiling face in person.  There is certainly lots of work to be done in our field.  Let's get together and make good things happen. And by that I mean, I hope to see you at DevLearn09!

Monday, August 24, 2009

#songsincode - Learning Programming Logic


#songsincode is a meme that started last week on twitter.  It only took a few hours for it to be a very strong trend.  I found myself caught up in it for a very long time I must say.  There is a strange elegance to programming code that only certain people understand.  If you were not interested in #songsincode you are probably NOT one of those people.  Programming is similar to writing in that you can do something in MANY lines of code and it will work.  But if you TRULY understand advanced programming logic you can do the exact same "something" in 1 or 2 lines.  Its the art of understanding how code works at a much deeper level.

So who cares, right? And what the heck does this have to do with learning? EVERYTHING! But just for validation I went back to TWITTER and asked.  Here was my favorite response:

But first, this is NOT a twitter rant.  #songsincode started in twitter and the power of the network effect helped the fun spread.  And that is one of the great things about twitter, but I'm not going to talk about that here.

I see a wonderful connection between #songsincode and learning programming logic.  We know the brain likes patterns.  We seek to make meaning out of new patterns by applying old patterns formed by our past experiences.  I remember learning about "prior knowledge" in graduate school, but I don't think it was quite the same thing.  Maybe, but I digress...
The point is that everyone loves music and musical lyrics have patterns.  So, perhaps instead of using x,y,z and random numbers, etc. we start by organizing a song lyric in code.  This is what #songsincode was all about.  Here are some examples:

var i = {shot:{sheriff:true,deputy:false}}
Lyric: "I shot the sheriff, but I did not shoot the deputy"
Song: I Shot the Sheriff
Band: Bob Marley

var alabama = {location: "127.0.0.1", skies: "#00f"} -
Lyric: "...Sweet home Alabama...where the skys are so blue" -
Song: Sweet Home Alabama
Band: Lynard Skynard

if ($kid->deaf && $kid->dumb && $kid->blind) {$kid->pinballskill = 'mean';}
Lyric: "...that deaf, dumb, and blind kid, sure plays a mean pinball"
Song: Pinball Wizard
Band: The Who

Its the amazing joy of solving a puzzle and/or understanding the punch line.  If you don't understand programming code you will find this to be utterly stupid because it will make NO sense to you.  You're brain will not be able to make meaning from the new patterns it sees because, not being a programmer, your brain will have no experience to draw from.  Making connections for learners, when its done right and hits the right spot with a learner, can create amazing engagement and stickyness (Read: Made to Stick)

Are you a Beatles fan?  Here are several variations on a popular lyric:

If $i = "Eggman" and $we = "Eggmen", then $i = "Walrus" and "Coocoobajoob"
self.is_a?(Walrus) ==true
i = Walrus.new();
[i, you, me].map {|x| 'he'}; we = 'altogether'; i = 'walrus';
if ($_REQUEST["q"] == "Kookookachoo"){ echo "They aren't the eggman" } else {echo "I Am the Walrus";}

Okay, so all of these lines are basically pulling from the same Beatles song lyric.  Cool, huh?!  Which code is in a pattern you understand?

We talk a lot about engaging learners and we try all sorts of technology gimicks to gain and retain that attention.  But this has nothing to do with technology.  This is simply an extremely compelling example of finding a learners existing passion or interest and helping them make the connection.  This certainly is not a new concept.  Great teachers/leaders have been doing this for a long time.  But in this day and age where we are trying desparately to engage kids in science, engineering, math, etc, we must connect with THEIR passions FIRST before introducing them to ours.  I think music is a great place to start.

Got a song lyric you'd like to see in code?  I'll bet if you tweeted it someone would create it for you. ;-)

(And yes, everyone was "rickrolled" several times...its kind of funny when you see it)

Friday, August 14, 2009

Comments on Blogging vs. Tweeting

Twitter has become an addictive little distraction.  It has replaced my urge to blog with a new urge to tweet.  But despite the technical differences, and obvious limitations of twitter, I don't think anything has changed.  I still "post" my thoughts and new ideas, and point to other people, and content.  When others respond and engage, then we've started a conversation. Does it really matter that in one case we use an RSS Feed Reader, and in the other we use a Twitter App?  I don't think so. 

We all have a limited amount of time for social activities of all kinds.  We all have many circles of friends and colleagues with some circles being very large and other circles very small.  Some of our social circles overlap while others are distant and completely unconnected.  Despite which circle you engage with, you are using up a limited resource...your time.

Since we've all been alive for a while we've found ways to fill our time even if we choose to simply stare at the sky.  Basic economics tells us that everything has a cost...right? (disclaimer: I'm not an economist - I'm prepared for the criticism and corrections - bring it!) By starting up one activity you give up another.  Geesh, I hope I got that right. 

So, I've been blogging less and tweeting more.  Big deal. Does this mean I found blogging useless and "blearning" (copyright pending)* an invalid form of learning?  No way.  I still believe in the core fundamentals of  1) connecting with others, and 2) consuming and creating content.  Both blogging and tweeting offer these fundamental activities for my daily required dopamine release.  Consuming and creating content, and connecting with other people bring me great joy and happiness.  I don't care what technology becomes that means to the end.  Because I know that tweeting will not always be called tweeting and there is something else on the horizon: A bigger, shinier ball to get excited about and chase around the yard of my digital life.

*This is a joke. A ways back I thought it would be funny to try and start a meme, coin a term, etc. So, I thought blearning - learning by blogging - had a certain ring to it.  I'm as annoyed at the bevy of buzzwords as you are, so laugh...please laugh.

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