"As children, we spend much of our time in imaginary worlds, substituting toys and make-believe for the real surroundings that we are just beginning to explore and understand. As we play, we learn. And as we grow, our play gets more complicated. We add rules and goals. The result is something we call games."
"It turns out that we don't use computers to enhance our math skills - we use them to expand our people skills."I'm so tired of the negative publicity that games get in the mainstream media that I'm going to do a workshop at my children's school for parents on Games and Learning. I don't expect to change too many minds, but maybe enlighten a few. The WIRED mag articles give great ammunition, and much of the blogosphere, books, and research should suffice.
Any ideas from you all in the education world would be greatly appreciated.
1 comment:
I agree, but it will take quite some time for the sterotypes to disappear and the mediums true potential to become more apparent. At that point, it will be like videogaming had always existed as an educational tool.
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