Training is an event. Learning is a process. Technology supports both. Improving workplace performance is the goal.
Thursday, July 05, 2012
Students Are Smarter Than Your Old eLearning Design
Monday, May 14, 2012
Have We Lost the S...in ISD? What Should Workforce Learning Graduates Hear from You?
I'm not sure what happened to the focus on systems but it seems to have faded. According to Wikipedia the terms are synonymous. From a purely academic perspective I might agree. But from many years of observing our industry as a whole I'm not so sure. I see two very different practices emerging within our industry: 1) The Instructional Design of Courses, and 2) The Instructional Systems Design of Enterprise Solutions.
The Instructional Design of Courses
For the most part, this is the work of creating the final product. The instructional design required here helps developers work with SMEs, understand the content, create the media, and design the flow in which the content is presented, as well as creating some form of assessment. Much of this work is seen as requiring one technology for the solution. You might choose to design a classroom experience, or you may design a fully interactive immersive simulation. But no matter what tool you choose, for a certain period of time your sole focus is on creating that solution and implementing it successfully. You may also need to make sure it conform with a larger system design that is part of your enterprise and that is where ISD comes in.
The Instructional Systems Design of Enterprise Solutions
Mostly defined as the strategy and management issues of training and development, there is a certain level of Instructional Design that seems to have been lost at this level. My feeling is that those with the power and authority, and responsibility, to implement enterprise systems solutions do not take instructional systems design into consideration. After all, "I have instructional designers that do that". I believe it's a rare manager today that thinks about instructional systems design during the many times that decisions need to be made. It's far easier for me to see a manager interested in buying an LMS because legal, IT, or HR asked them if training was being tracked or "managed" in some way. Legal needs the information to fend of legal action. IT needs to know because their enterprise vendor has one that could be thrown into the deal. HR needs to know because of compliance, new hire training, and employee development.
So, is there a difference between Instructional Design and Instructional Systems Design? Should they be two different roles within the training team? What does this mean in the corporate world vs. higher ed?
I don't know the answer, but I know what I see and hear from so many colleagues managing training departments, and creating eLearning course solutions. I hear the terms of the industry being tossed around in various communities with different meanings attached. I participate in frustrating conversations because many use the same words, but mean different things. Maybe parsing ID and ISD will help.
I love it when the veterans of our industry talk about our field at a very high level as Allison did in her post. I wish more would do so. Perhaps Allison's fake commencement address will kick off a trend.
If you had to give a commencement address to a class of graduating learning professionals, what would you say? If you post it, let me know.
UPDATE: I got a couple twitter responses to this post and I wanted to share some interesting content. Donald Clark retweeted my post and when I checked out his stream found this gem on design models. Reuben Tozman also reached out and reminded me of his post on systems titled 7 Metaphors for Experience Design.
Tuesday, January 10, 2012
The Internet of Learning Things
"Withings is a leading force in the personal healthcare revolution. It designs, develops, and industrializes health and wellness connected devices that help families across the world take better charge of their health...
Withings is a major player in the Internet of Things. The company’s increases the capabilities of an object by the addition of network resources that allows access to infinite calculation and storage capacities without increasing costs. The object’s interfaces are also ported to devices such as mobile phones or computers, to benefit from their resources and capabilities."In my mind, what's not far off is The Internet of Learning Things. I would actually consider these medical devices to be Learning Things as they provide us with the data we need to learn more about ourselves. As more and more "things" become connected we can begin to make connections between the different data points collected. Imagine combing the data from your Wifi Body Scale, Heart Rate monitor, and Nike+ all into one app. You can see how powerful this is going to be. After all, your bodyweight alone is only one measurement, or data point, in the bigger picture of one's health and wellness.
So, how can the Internet of Things begin to monitor and help us manage our learning? I have some ideas but I'd love to hear yours.
Thursday, January 05, 2012
The Changing Context of Video in eLearning
What Have We Learned About Training in Over 70 Years
Creative Training Course Titles
Good Story Telling Takes Time - So Does Good Learning
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| 1930s Film Projector |
1937 had black and white film on reels of "tape" and it was a physical, analog, medium. This required a long production process, and a long complicated delivery process. The film needed to be duplicated and transported to many different locations. The learners needed to be gathered into a room. The properly skilled technician needed to setup and run the projection equipment. Duh! Right? Yea, I know.
Okay, so what does that mean from an instructional design perspective? Obviously, there HAD to be more to the training than JUST this video. Did they break up into teams and have a lab session with a differential sitting there in front of them? Who was the intended audience? Was the film intended for soon to be military vehicle mechanics or was it for ALL new Chevrolet mechanics? Perhaps it was produced by Chevy but intended to be sent to mechanical engineering schools. We don't know. But if you do know, I'd love to hear about it.
The changes in instructional design have changed very little over the decades, while technology has progressed significantly. The technology restrictions of analog media have long since vanished, and yet I still see the instructional models of old being employed.
Let's just take a look at video. 70 years ago it took a massive amount of effort, by today's standards, to get that film in front of a learner. Today, with YouTube and other video sharing platforms and the simple fact that the internet is the greatest distribution channel ever, it takes VERY little effort to accomplish the same task. But the reality is even bigger and better than that. Because of mobile devices anyone can watch videos where ever they are at any given time. And the best part is that they can watch it as many times as they want.
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| Google+ Hangout - 3 Viewers watching the same video |
Stop telling me that a video is not training. A video used in today's digital context can absolutely be effective training. Video can now be a shared, interactive, repetitive, experience at very little cost. The idea of viewing a film/video once and then moving on to the next part of the training is old and yet we still make that part of the learning EVENT design. Your videos can be viewed multiple times, on multiple technologies, and in a group or alone with people in dispersed locations across the globe. So, shouldn't we be thinking differently about the instructional design opportunities that video now provides for us?
While the script writing and production values play a roll, it's really the delivery mechanism that changes everything. That 1937 video is more effective, impactful, and valuable today than it ever was in back in the 1930s simply because it can now be a shared experience between a global audience.
How has video played a part in your eLearning? Do your learners take advantage of collaborating while watching videos together? Do you think they'll ever watch your videos on a mobile device?
Wednesday, January 04, 2012
Good Storytelling Takes Time - So Does Good Learning
This week we are looking at a system known as the Differential. In my first post I asked that you review 2 training videos. Around the Corner was created in 1937 and How a Differential Works was created in 2011. In my last post I looked at the importance of titles, and today I wonder about management concerns that good storytelling is too time consuming and wasting employees time.
Stories take too long!
Both training videos do a good job of explaining the facts of how a differential works. And to be clear, while I am biased towards liking the 1937 video better, I believe both get the job done. And that is because I also believe there is more to learning than just watching videos. More on that in later post.
Around the Corner is 9 minutes and 31 seconds. How a Differential Works is 4 minutes and 44 seconds. So, if they both get the job done then you might as well just stop reading my stupid blog posts and just pick the shortest good quality videos you can find. You certainly don't want to waste your employees' time, right?
In Around the corner we don't even get narration until almost 2 MINUTES into the video. GASP! Can you imagine wasting so much precious training time? How dare those designers not take our time seriously!!! The NERVE!!!
I can hear today's Sr. managers and/or project stakeholders telling the instructional designers,
"ya know, that's nice and all but let's cut down that intro to about 30 SECONDS."So, in the 2011 video you get an objective statement and a high level overview of what a differential is in exactly 33 secs.
I don't think anyone will argue that it's much easier to simply state the facts about any process. And doing so will no doubt take significantly less time than telling the story. I also don't think anyone believes that reciting facts alone is the best method of delivering content being learned by people. Human beings respond to their feelings and storytelling impacts feelings.
To most of us watching the 1937 video, the intro is just a bunch of motocycles doing a synchronized circus act. But to the mostly male trainees of the time these riders were part of the pop culture. We can simply guess that viewers were engaged and drawn into the movie because of these riders and using their skills to illustrate the basic problem being solved by differential gears.
There are many people blogging about storytelling in learning. I have not covered it all by any means, but I did recognize the importance of storytelling after watching these videos. Did you notice anything about storytelling when you viewed them?
Tuesday, January 03, 2012
Creative Training Course Titles: Around the Corner vs How a Differential Works
In my last post I asked you to review a couple training videos about the complex gearing system in cars known as the differential.
I purposely did not mention which video I viewed first. The video that Dan Roam shared on Facebook was the video from 1937. I'll be honest and say my reaction to the first 60secs or so was something short of "this is lame! I must have clicked the wrong link. These are motorcycles, not cars." But then of course the story begins to unfold and connections are made. Nothing short of BRILLIANT!
I will spend the next few posts pondering the instructional design of each video as I see it. You may not see it the same as me. And so, I'm hoping you'll join me in a conversation about these 2 videos and the 70+ years of instructional design and corporate eLearning theory between them. As a quick primer I started with the simple yet often overlooked TITLE.
Around the Corner
What is in a name? What I completely missed in the 1937 video, the first viewing, is the catchy little title to the story...oh wait... excuse me... training. They titled it Around the Corner. What? Why around the corner? AH, NOW I GET IT! Holy moly, they actually incorporated the problem being solved into the title...nice! And besides, simply being curious about WHY the "course" is titled in such a way engages the learner. I would think that even on a subconscious level creating interest in the first 5 secs with a mysterious title would be a good thing. Even if the learners simply asked themselves why a training video would begin with such a title.
How a Differential Works
The title of the 2011 video is predictably How a Differential Works. I'd swear the first spoken words are straight out of the designers handbook on how to write an appropriate objective,
"We're going to explore what a differential is...".I wonder how many instructional design reviews it took for the Ph.D. to finally land on the word "explore" as apposed to learn, or discover, or look into. I'll bet some of you reading this were critiquing every word. Go ahead, it's okay to admit it. You've been "trained" well, and you paid a lot for that masters degree, so you have every right to question each and every word your peer has chosen. While I'm at it I'd like to point my finger at those of you dying to tell me that these are "information" and <eyes rolling> not REALLY training. </eyes rolling>
"For cryin' out loud, man! Where's the practice and feedback?"
Yea, I get it. Now get over it.
But I digress...
I love these videos for so many reasons. Discussing the titles is only the beginning. The next time you begin the design process you might want to ask yourself how you might incorporate a creative title into your design. Your stakeholders may not approve, but if they ask you "Why did you title it this way?"... well... then you've done your job well.
Monday, January 02, 2012
What Have We Learned about Training in over 70 years? [VIDEO]
The videos I watched are in this post. Do me a favor. Watch them both and tell me your immediate gut reaction. Also, tell me if you had prior knowledge of the topic before viewing these videos.
What do they have in common? Can you see, or simply sense, a particular learning model? Or template? Or format? What about the development technology? Did it one work better than the other? What about the scripting? Put yourself in the shoes of the instructional designers. What methods does it look like they used to design and develop this training? Better yet, is this even training at all?
Ready? Go!
Friday, December 23, 2011
2012 - The Year of the LMS
I'll admit that I've often ignored the LMS market. I've always been very interested in LEARNING, and management systems just never really had much to do with learning. The early systems had everything to do with tracking, recording, reporting, and monitoring. These are all business functions that need to occur at some level and so these systems do serve a purpose. I will readily admit that. But rarely does an LMS have anything to do with instructional design. But maybe that's about to change.
I don't have any links to stories that back me up on this, but I get a strange feeling that 2012 is the year we begin to see major changes in the LMS market. And I'm not talking about the continuing mergers, and acquisitions in this space. I'm thinking about a new breed of Learning Management Systems/Software. Perhaps someone figures out how to convert social engagement into tangible learning points, or other type of corporate currency that proves, or identifies, competency. But, honestly, I'm just not sure what that means, or what it might look like. I know some of you do. Because I know you're out there working on it.
Maybe the LMS finally gets completely sucked into Talent Management software and course completions simply become part of your HR file...as many do already. And maybe the big story will be that there IS no story: Every possible LMS either dies or gets acquired into HR or other management software. And maybe what that means is that instructional designers need to start seeing the bigger picture. If the enterprise is pulling together all these, once separate, software systems into something called Talent Management, then maybe there needs to be a hybrid study of Talent Systems Design.
What do you think?
And Happy Holidays!!!
Thursday, December 22, 2011
Creating Passionate Learners 2005 = same in 2011
@moehlert tweeted a reminder of an IT Conversations recording of her keynote from the Tools of Change conference (2/16/2011). So, I took 25mins and listened to her story. I already knew most of the story but its always fun to get a refresher from thought leaders who bring a unique perspective to our industry. And yes, she IS a learning person...turned blogger...turned top-selling, uber-tech author at O'Reilly.
If you are new to Kathy Sierra, after listening to the recording above, you should read the archives of her blog at headrush.typepad.com. That will give you a pretty good idea of where she stands on turning users/learners into PASSIONATE learners/users.
My favorite moment in blogging...
I started blogging in August 2005 and I did not have anyone "following" me at the time. So you can imagine how psyched I was when, after 4 months blogging, Kathy posted a comment on my post 2005 Review of eLearning.
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| The chart that Kathy references in her comment |
I'm especially interested in that diagram of courses vs. collaboration, too.
Thanks for this great blog, Brent. I'm so glad I found it.
As I was writing this post, and reviewing old posts, so many things struck me:
- How amazingly powerful blogging and social media was and is,
- how easy it is to forget about our learners in the process of ISD,
- how much I miss Kathy's blog posts,
- how much I wish she'd agree to speak at DevLearn 2012,
- and how strange it is that my review of 2005 could easily be my review of 2011.
Because, ya know, it is that time of year where everyone reviews the past year and pontificates about the year to come.
But more importantly, are things STILL so much the same? I've done a lot since 2005 and I'm sure all of you have too, and yet I wonder why so much of our industry still feels the same. We've seen new iPhones, iPads, and iOS, Android, tablets, twitter, Facebook, LinkedIn, YouTube, HTML5, apps, apps, and more apps, and on and on and on. So why are still talking about building courses? Why do job reqs still read the same?
My guess is that if we started thinking like Kathy and focused on what can we do to help our users kick ass in THEIR job that we would be looking at eLearning A LOT differently.
So, lets make 2012 the year eLearning actually becames about the learner!
P.S.
Here are some other posts where I reference Kathy Sierra.
@KathySierra Learns Spanish via Twitter
Should We Twitter Face-to-Face?
Cubicles Cause Brain Damage
Tuesday, December 20, 2011
Templates: Love 'em or Hate 'em?
I like to think of all templates as time-savers and as such they become productivity tools. They don't impact my instructional design. Unless a certain template is requested or mandated, finding a template also serves as inspiration. And quite frankly every custom project you do should also be considered a template for any other similar project that appears in the future. It has nothing to do with being lazy, but has everything to do with being productive and getting better at what you do.
Consider all of the things you were NOT able to do with the first project. When a similar project starts you now have much of the work completed and you can use your development time to add, or improve the parts of the "template" that you now have time for.
Also consider a customer asking you to do work within an unreasonably short timeframe. Instead of not being able to do the job, you could inquire if a pre-designed template solution would be okay. I think its always worth asking.
| Baked Goods Gift Tags |
Download Template here
But if you're looking for eLearning Templates a Google search will turn up many, but I'd recommend starting with the eLearning Brothers at elearningtemplates.com
Monday, December 19, 2011
Building the Instructional Designer's Relevance in 2012 - Aaron Silvers
| @aaronesilvers |
Thursday, December 08, 2011
Is Image Memorability Important to eLearning?
| Brent Schlenker Program Director for DevLearn |
I wonder how a silly pic like this, on the right, would rank in a memorability algorithm?
Exciting Research
Disappointing Ideas Regarding Application of Results
The most frustrating part about the article?
"Such an algorithm could be useful to graphic designers, photo editors, or anyone trying to decide which of their vacation photos to post on Facebook" - Aude Oliva, associate professor of cognitive science and a senior author of the paper.Seriously, MIT? That's the best you can come up with? <insert face in hands>
I understand that Facebook is hot and you need to encourage interest in your research in order to get grants and bla, bla, bla, but I was hoping to hear you say something about LEARNING. I'm thinking that memory is tied to learning some how, right?
Applying These Results to Learning Design
My apologies to the researchers and to MIT for my pedestrian response to academic research. But I see your research as being important to learning, education, and training more than Facebook and vacation photos. Shouldn't we be more excited about the possibility of selecting better images that help learners retain more important information in long term memory? Memory does have a little to do with learning.
My favorite quote from the lead researcher, Phillip Isola:
"Pleasantness and memorability are not the same"I know, in my experience designing eLearning courses, that making graphics simply looked nice, and pleasant, to the corporate stakeholders was the goal if not a battle you had to fight. Corporate training developers are often asked to PROVE why they chose the graphic design elements they did. And many times the selection of images to use are decisions based on the whims of clients, and Sr. Management. Research like this is extremely helpful to our community in making the case for the design decisions we make.
But more importantly it helps us do our jobs better. Creating media for eLearning courses is part of the job. Understanding what makes an image memorable is a BIG DEAL!
And yes, there is a lot more to the design of instruction than the memorability of the images used in that instruction. But it seems to me like there is a useful connection here. That's all I'm really saying. Perhaps I'm wrong, and I completely missed the point on this one. Oh well, wouldn't be the first time.
Read the research report yourself and let me know what you think.
Monday, October 03, 2011
Creativity Takes Daily Practice - Start Today
I believe as learning professionals many of us do not do enough of the A&E. No. I'm not referring to the Analysis and Evaluation bookends of the famous instructional design process, ADDIE.
I'm talking about ARTS & ENTERTAINMENT!
To put it more clearly, it's the amazing power of the creative process that is missing from most learning solutions. And sure we can blame our clients or our corporate superiors for "not letting" us be more creative, but I have a hunch many just don't want to invest the time required of the creative process. WE just want to let the rapid development tools do all the heavy lifting. Being creative and finishing a creative project is hard work. It takes discipline, consistency and lots of practice.
Check out this great video for inspiration on supporting your creative journey.
[special thanks to @douglaswelch for sharing]
29 WAYS TO STAY CREATIVE from TO-FU on Vimeo.





